preloader
illustrations
Platform: Unity
Category: Game Dev

Features
Data-Oriented Tech Stack
Entity Component System
Job System
Burst
DOTS Physics
PuppetMaster
Resources

DOTS

Some more data

Here is some additional data Here are a few items from exploring the Unity Data-Oriented Tech Stack

Spawning 50,000 independently navigating vehicles
Hybrid ECS physics with Unity physics
Initial test of hybrid physics and ragdolls
Full DOTS pathfinding and navigation
One of the Unity examples
Rewrote their example using chunk iteration to achieve an extra 10+ fps